Note: Oculus Rift required, Leap Motion supported but not required
Its head will track the same way your head does in the real world. I put a mirror in the world so you can look at yourself...ahh robo-narcissism.
This is an extension of a demo I did for a couple friends in my DCVR meetup. I got curious about how the puppeteering aspects of avatars might work with a Rift and came up with this. Next stop is getting hands working with skeleton and IK. This sort of setup would be good for a mutliplayer VR chatroom or game where you can see actual player head movements.