I've updated the multiplayer build to handle internet matchmaking. This works well cross platform on Android, and multiple PCs all connected and playing together. This seems pretty stable, there are some update refinements needed to transform updates, but it is pretty solid with 6 or more clients connected. Each car is spawned with a unique camera, color, control scheme and they all work and display properly on each client, each player can name their own car and the names will show up properly on all clients. I think a customization screen prior to entry, some more friendly UI and ultimately integrating the full lunar racing will be the next steps.