Lunar Tendril Experiment
In experimenting with line renderers and looking for a rope like solution for my lunar "loon" missions, I created these odd tendrils, they are interactive and have some really great organic behavior.
Producer | AAA Games | XR
Experienced business-minded creative producer with decades in AAA game development and XR technologies seeking a senior role in developing innovative immersive technologies and experiences.
email: chris@wrenar.com