Rise of the Jellies


Win64 Build Here (DK2 Required, Leap Motion/Bluetooth Controller/Nod Ring Supported)

I spent the last couple days building out an underwater themed experience. Space station is still going, I just got distracted with some cool Jellyfish. They are coming along nicely, visually they are great, making them interactive has led to some physics issues with these guys, but nothing I can't figure out.

Next steps are fixing some of the physics withthe Jellies, adding some interactivity, objectives and some game events and activities. Adding in some interactivity to the Skeleton (I added a pirate skeleton to play with too), more fish doing more stuff, 3D plants (billboard thing is annoying), maybe a speargun...


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