Multiplayer Jellies Progress
I've got most of the multiplayer issues worked out. Now multiple people can be in the same world, each with a unique avatar, unique image passthrough feed, and unique avatar and Leap motion control. I added in some keyboard controls per feedback to allow people to move around within the space. Try it out!!
Multiplayer: You can connect via Matchmaker (Host and Find/Join) and also through LAN (Host/Client)
Avatars: I built this guy in about 1 minute, so think of it as a placeholder - Of course custom avatars down the road...His head will rotate in the direction of your HMD. Bodies don't rotate yet, but I'll put in some controls for this soon.
WASD - This will move you around
Look in the direction you want to go for forward and back WS
AD will strafe you.
M: Mirror I put in for testing, it is computationally expensive, so if you notice a framerate drop, disable by toggling "M" again
Seeing other people's hands/fingers
VOIP with LipSynch
Cleaning Up Lobby Buttons and making it more Oculus/Leap friendly