Jelly Chat


Win 64 Build (DK2/Leap, Oculus runtime 0.8, Orion runtime)

I integrated some VOIP chat into the multiplayer Jelly experience today. I clearly need to do some tuning on the chat functions, it has a delay and plays back slow, but it works over LAN and Internet! So now you can create a game, name it, other people can join it, you can move around using the WASD keys, interact with Jellyfish using your hands, and now chat with others.

Coming Soon:

  • Better Chat Tuning

  • Push to Talk and Mute options for chat

  • Name Entry and Display in Game

  • Clean VR front end Menu - so all is accessible via VR interactions

  • Lobby management

  • Custom Avatars

  • Seeing other people's hands and being able to interact with them


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